//// THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF
//// ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO
//// THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A
//// PARTICULAR PURPOSE.
////
//// Copyright (c) Microsoft Corporation. All rights reserved.

//--------------------------------------------------------------------------------------
// Pixel Shader
//--------------------------------------------------------------------------------------
struct PS_INPUT
{
    float4 Pos : SV_POSITION;
    float4 Col : COLOR;
};


float4 main(PS_INPUT input) : SV_Target
{
    return float4(input.Col.rgb, 1.0);
}